You've got your council to sort out, maybe a spouse to find, vassals to get to know, rivals gunning for you, so many possible schemes-it's a lot. One of the series' biggest obstacles is that it's pretty hard to know where to begin. Stress is also a great way to motivate players to get stuck into different parts of the game. There's a logic, albeit often a strange one, to everything, like you've got a DM ensuring everything makes sense and keeping you on track, or at least suggesting that there's a track you might want to follow. Your personality and traits are both the roots and end results of all of these actions, informing them and then developing because of them. You can chart the decisions you make and the mark they leave on you and your dynasty and everything just links up.
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